Fix wrong possitionining and remove 2D Text
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eb8a6c9a92
commit
02762141d0
1 changed files with 4 additions and 22 deletions
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@ -33,9 +33,8 @@ void draw()
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{
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{
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background(0xff000000);
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background(0xff000000);
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pushMatrix();
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scale(10);
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scale(5);
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translate(60.0, 70.0, -150.0);
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translate(0.0, 0.0, -150.0);
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lightSpecular(64, 64, 64);
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lightSpecular(64, 64, 64);
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// Horizonal light.
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// Horizonal light.
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@ -56,25 +55,8 @@ void draw()
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roll += rotationY;
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roll += rotationY;
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yaw += rotationZ;
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yaw += rotationZ;
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buddha.rotateX(pitch);
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buddha.rotateY(pitch);
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buddha.rotateY(-roll);
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buddha.rotateX(-roll);
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buddha.rotateZ(yaw);
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popMatrix();
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this.setMatrix(baseMat);
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ambientLight(255, 255, 255);
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fill(255);
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textSize(fontSize * .5);
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text(
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"pitch: " + nfp(pitch * 100, 1, 1) +
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" | roll: " + nfp(roll * 100, 1, 1) +
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" | yaw: " + nfp(yaw * 100, 1, 1),
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0, fontSize*7.5, width, height
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);
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text("Tap screen to reset orientation", 0, fontSize*8.1, width, height);
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textSize(fontSize);
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text("fps: " + round(frameRate), 0, fontSize*9, width, height);
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}
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}
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void onGyroscopeEvent(float x, float y, float z)
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void onGyroscopeEvent(float x, float y, float z)
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