feat: add AFK Player kill message
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parent
0dc4c3cb80
commit
950fc6ea01
7 changed files with 71 additions and 46 deletions
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@ -1,18 +1,21 @@
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package de.cliffbreak.varo.events;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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public class PlayerInteractNPCEvent extends Event {
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private static final HandlerList handlers = new HandlerList();
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private final Type type;
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private final Player damager;
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private final int id;
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private final double damage;
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private final boolean isCritical;
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public PlayerInteractNPCEvent(Type type, int id, double damage, boolean isCritical) {
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public PlayerInteractNPCEvent(Type type, Player damager, int id, double damage, boolean isCritical) {
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super(true);
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this.type = type;
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this.damager = damager;
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this.id = id;
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this.damage = damage;
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this.isCritical = isCritical;
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@ -25,6 +28,13 @@ public class PlayerInteractNPCEvent extends Event {
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return type;
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}
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/**
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* @return Player who did the Damage
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*/
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public Player getDamager() {
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return damager;
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}
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/**
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* @return EntityId of the Event
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*/
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@ -30,78 +30,86 @@ public class PlayerDeathListener implements Listener {
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final EntityDamageEvent damageCause = e.getEntity().getLastDamageCause();
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final Player killer = e.getEntity().getKiller();
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if (killer != null) {
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System.out.println(killer.getName());
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this.plugin.getDatabase().addKill(killer.getUniqueId().toString().replace("-", ""),
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e.getEntity().getUniqueId().toString().replace("-", ""));
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} else {
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System.out.println("No killer");
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}
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System.out.println(damageCause.getCause());
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switch (damageCause.getCause()) {
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case BLOCK_EXPLOSION:
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// TNT
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.BLOCK_EXPLOSION));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.BLOCK_EXPLOSION));
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break;
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case CONTACT:
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// Cactus
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.CONTACT));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.CONTACT));
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break;
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case DROWNING:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.DROWNING));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.DROWNING));
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break;
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case ENTITY_EXPLOSION:
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// Creeper
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.ENTITY_EXPLOSION));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.ENTITY_EXPLOSION));
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break;
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case ENTITY_ATTACK:
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case ENTITY_SWEEP_ATTACK:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.ENTITY_ATTACK));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.ENTITY_ATTACK));
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break;
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case FALL:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.FALL));
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.FALL));
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break;
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case FALLING_BLOCK:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.FALLING_BLOCK));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.FALLING_BLOCK));
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break;
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case FIRE:
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case FIRE_TICK:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.FIRE));
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.FIRE));
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break;
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case HOT_FLOOR:
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// Magma Block
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.HOT_FLOOR));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.HOT_FLOOR));
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break;
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case LAVA:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.LAVA));
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.LAVA));
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break;
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case LIGHTNING:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.LIGHTNING));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.LIGHTNING));
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break;
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case MAGIC:
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// Potion (should be impossible)
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.MAGIC));
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.MAGIC));
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break;
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case POISON:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.POISON));
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.POISON));
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break;
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case PROJECTILE:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.PROJECTILE));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.PROJECTILE));
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break;
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case STARVATION:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.STARVATION));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.STARVATION));
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break;
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case SUFFOCATION:
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// Border damage or sand/gravel
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.SUFFOCATION));
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e.setDeathMessage(
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this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.SUFFOCATION));
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break;
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case THORNS:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.THORNS));
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.THORNS));
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break;
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case VOID:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.VOID));
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.VOID));
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break;
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case WITHER:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.WITHER));
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.WITHER));
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break;
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case CRAMMING: // Very rare so handle as default death
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case CUSTOM: // No custom damage provider so impossible
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@ -111,7 +119,7 @@ public class PlayerDeathListener implements Listener {
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case MELTING: // No snowman so impossible
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case SUICIDE: // No access to /kill command
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default:
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e.setDeathMessage(this.getDeathMessage(e.getEntity(), killer, DamageCause.CUSTOM)); // CUSTOM == default
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e.setDeathMessage(this.plugin.getMessageUtils().getDeathMessage(e.getEntity(), killer, DamageCause.CUSTOM)); // CUSTOM == default
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break;
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}
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@ -121,17 +129,7 @@ public class PlayerDeathListener implements Listener {
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this.plugin.getBorderManager().addPlayerDeath();
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this.plugin.getBanUtils().addBan(e.getEntity().getUniqueId());
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this.plugin.getDiscordBot().broadcastMessage("Der Spieler <@!"
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+ this.plugin.getTeamManager().getDiscordIdByPlayer(e.getEntity()) + "> ist gestorben.");
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this.plugin.getDiscordBot().broadcastMessage("Der Spieler <@!" + this.plugin.getTeamManager()
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.getDiscordIdByUuid(e.getEntity().getUniqueId().toString().replace("-", "")) + "> ist gestorben.");
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}
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private String getDeathMessage(final Player victim, final Player killer, final DamageCause cause) {
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if (killer == null) {
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return this.plugin.getLangUtils().get("Death." + cause.toString()).replace("%player%", victim.getName());
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} else {
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return this.plugin.getLangUtils().get("Death." + cause.toString() + "killer")
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.replace("%player%", victim.getName()).replace("%killer%", killer.getName());
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}
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}
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}
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@ -18,7 +18,7 @@ public class PlayerInteractNPCListener implements Listener {
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@EventHandler
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public void onEntityDamageByEntity(final PlayerInteractNPCEvent e) {
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if (e.getType().equals(Type.ATTACK)) {
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this.plugin.getNPCManager().addDamage(e.getId(), e.getDamage(), e.getIsCritical());
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this.plugin.getNPCManager().addDamage(e.getDamager(), e.getId(), e.getDamage(), e.getIsCritical());
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}
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}
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@ -17,6 +17,7 @@ import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.scheduler.BukkitRunnable;
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@ -138,7 +139,7 @@ public class NPCManager {
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return false;
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}
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public void addDamage(final int id, final double damage, final boolean isCritical) {
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public void addDamage(Player damager, final int id, final double damage, final boolean isCritical) {
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for (final EntityPlayer npc : this.npcs) {
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if (npc.getId() == id) {
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npc.setHealth((float) (npc.getHealth() - damage));
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@ -182,8 +183,13 @@ public class NPCManager {
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}.runTask(this.plugin); // Run Task in sync to be thread safe
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this.plugin.getBanUtils().addBan(npc.getUniqueID());
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// TODO:
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Bukkit.broadcastMessage("TODO: Player(" + "??" + ") killed AFK Player (" + npc.getName() + ")");
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Bukkit.broadcastMessage(this.plugin.getMessageUtils()
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.getDeathMessage(npc.getBukkitEntity().getPlayer(), damager, DamageCause.CUSTOM));
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this.plugin.getDatabase().addKill(damager.getUniqueId().toString().replace("-", ""),
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npc.getUniqueID().toString().replace("-", ""));
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this.plugin.getDiscordBot().broadcastMessage("Der Spieler <@!" + this.plugin.getTeamManager()
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.getDiscordIdByUuid(npc.getUniqueID().toString().replace("-", "")) + "> ist gestorben.");
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new BukkitRunnable() {
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@Override
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@ -109,13 +109,13 @@ public class TeamManager {
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return null;
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}
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public String getDiscordIdByPlayer(final Player player) {
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public String getDiscordIdByUuid(final String uuid) {
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final JSONArray jsonTeams = config.getArray("teams");
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for (final Object jsonRawTeam : jsonTeams) {
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final JSONObject jsonTeam = (JSONObject) jsonRawTeam;
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for (final Object rawPlayer : ((JSONArray) jsonTeam.get("players"))) {
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final JSONObject jsonPlayer = (JSONObject) rawPlayer;
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if (jsonPlayer.get("uuid").equals(player.getUniqueId().toString().replace("-", ""))) {
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if (jsonPlayer.get("uuid").equals(uuid)) {
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return jsonPlayer.get("discord").toString();
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}
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}
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@ -2,6 +2,8 @@ package de.cliffbreak.varo.utils;
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import java.util.Calendar;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.scoreboard.Team;
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import de.cliffbreak.varo.Varo;
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@ -58,4 +60,13 @@ public class MessageUtils {
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+ String.format("%02d", calendar.get(Calendar.SECOND))).create()));
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return component;
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}
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public String getDeathMessage(final Player victim, final Player killer, final DamageCause cause) {
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if (killer == null) {
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return this.plugin.getLangUtils().get("Death." + cause.toString()).replace("%player%", victim.getName());
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} else {
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return this.plugin.getLangUtils().get("Death." + cause.toString() + "killer")
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.replace("%player%", victim.getName()).replace("%killer%", killer.getName());
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}
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}
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}
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@ -43,7 +43,7 @@ public class PacketReader {
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protected void decode(final ChannelHandlerContext arg0, final Packet<?> packet, final List<Object> arg2)
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throws Exception {
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arg2.add(packet);
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readPacket(packet);
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readPacket(player, packet);
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}
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});
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}
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@ -55,7 +55,7 @@ public class PacketReader {
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}
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// https://wiki.vg/Protocol#Interact_Entity
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public void readPacket(final Packet<?> packet) {
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public void readPacket(final Player player, final Packet<?> packet) {
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if (packet.getClass().getSimpleName().equalsIgnoreCase("PacketPlayInUseEntity")) {
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final int id = (int) getValue(packet, "a");
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@ -65,8 +65,8 @@ public class PacketReader {
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try {
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final Type type = Type.valueOf(getValue(packet, "action").toString());
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final PlayerInteractNPCEvent event = new PlayerInteractNPCEvent(type, id, calculateDamage(this.player),
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isCriticalHit(this.player));
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final PlayerInteractNPCEvent event = new PlayerInteractNPCEvent(type, player, id,
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calculateDamage(this.player), isCriticalHit(this.player));
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Bukkit.getServer().getPluginManager().callEvent(event);
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} catch (final Exception e) {
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// noop()
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