refactor: use final
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1 changed files with 1 additions and 1 deletions
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@ -107,7 +107,7 @@ public class GameTimeManager {
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}
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}
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}
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}
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if (isPlayTimeOver()) {
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if (isPlayTimeOver()) {
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for (Player p : Bukkit.getOnlinePlayers()) {
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for (final Player p : Bukkit.getOnlinePlayers()) {
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p.kickPlayer("Spielzeit abgelaufen");
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p.kickPlayer("Spielzeit abgelaufen");
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}
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}
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this.cancel();
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this.cancel();
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