refactor: remove unused code
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					 1 changed files with 0 additions and 9 deletions
				
			
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					@ -100,17 +100,8 @@ public class GameTimeManager {
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    private void startPlayTimeTimer() {
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					    private void startPlayTimeTimer() {
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        new BukkitRunnable() {
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					        new BukkitRunnable() {
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            boolean playersTeleported = false;
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            @Override
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					            @Override
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            public void run() {
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					            public void run() {
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                if (isLoginTimeOver()) {
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                    if (!this.playersTeleported) {
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                        this.playersTeleported = true;
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                        System.out.println("TODO: Teleport Players!");
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                        // plugin.getTeamManager().
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                    }
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                }
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                if (isPlayTimeOver()) {
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					                if (isPlayTimeOver()) {
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                    for (final Player p : Bukkit.getOnlinePlayers()) {
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					                    for (final Player p : Bukkit.getOnlinePlayers()) {
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                        p.kickPlayer("Spielzeit abgelaufen");
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					                        p.kickPlayer("Spielzeit abgelaufen");
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