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Mario/server.js

182 lines
5.1 KiB
JavaScript

require('babel-polyfill');
const express = require('express'),
app = express(),
server = require('http').createServer(app),
io = require('socket.io')(server, {
// wsEngine: 'ws'
}),
exphbs = require('express-handlebars'),
qrCode = require('branded-qr-code'),
fs = require('fs');
const scores = JSON.parse(fs.readFileSync('scores.json', 'utf8'));
/** CONSTANTS */
const HOST = 'http://100.119.37.224:8080/client/';
const players = [
{
type: 'mario',
name: 'Mario',
id: guid(),
score: 0
},
{
type: 'luigi',
name: 'Luigi',
id: guid(),
score: 0
},
]
console.log(players);
app.set('views', 'src/views');
app.engine('.hbs', exphbs({
extname: '.hbs',
}));
app.set('view engine', '.hbs');
server.listen(8080, function () {
console.log('Listening on *:' + this.address().port);
});
app.get('/assets*', (req, res) => {
if (req.originalUrl.includes('qr.png')) {
const isMario = req.originalUrl.includes('mario');
qrCode.generate({
text: HOST + players[isMario ? 0 : 1].id,
path: __dirname + '/assets/' + (isMario ? 'mario.png' : 'luigi.png'),
ratio: 4,
opt: {
errorCorrectionLevel: 'H',
width: 500,
},
}).then(qr => {
res.send(qr);
});
}
else if (!req.originalUrl.includes('.map'))
res.sendFile(__dirname + req.originalUrl.split('?')[0]);
});
app.get(['/', '/index.html'], (req, res) => {
res.render('server', {
layout: false,
marioURL: HOST + players[0].id,
luigiURL: HOST + players[1].id,
marioId: players[0].id,
luigiId: players[1].id,
});
});
app.get('/client/:id', (req, res) => {
console.log(req.params.id);
if (req.params.id == players[0].id || req.params.id == players[1].id)
res.render('client', {
layout: false,
id: getPlayerFromId(req.params.id).id,
type: getPlayerFromId(req.params.id).type,
});
else
res.render('error', { layout: false });
});
const monitorNSP = io.of('/monitor');
const clientNSP = io.of('/client');
let count = 0;
clientNSP.on('connection', socket => {
let id = socket.request.headers.referer.split('/').slice(-1)[0];
if (!getPlayerFromId(id)) { console.error('Wrong ID'); return; }
console.log('Client connected.');
monitorNSP.emit('clientConnect', getPlayerFromId(id).type);
count++;
if (count === 2)
setTimeout(() => monitorNSP.emit('updateGameState', 1), 2000);
let pl = getPlayerFromId(socket.request.headers.referer.split('/').slice(-1)[0]);
socket.on('changeName', name => pl.name = name);
socket.on('moveStart_left', () => {
console.log('moveStart_left: ' + pl.type);
monitorNSP.emit('moveStart_left', pl.type);
});
socket.on('moveStart_right', () => {
console.log('moveStart_right: ' + pl.type);
monitorNSP.emit('moveStart_right', pl.type);
});
socket.on('moveStart_jump', () => {
console.log('moveStart_jump: ' + pl.type);
monitorNSP.emit('moveStart_jump', pl.type)
});
socket.on('moveStart_crouch', () => {
console.log('moveStart_crouch: ' + pl.type);
});
socket.on('moveEnd_left', () => {
console.log('moveEnd_left: ' + pl.type);
monitorNSP.emit('moveEnd_left', pl.type);
});
socket.on('moveEnd_right', () => {
console.log('moveEnd_right: ' + pl.type);
monitorNSP.emit('moveEnd_right', pl.type);
});
socket.on('moveEnd_jump', () => {
console.log('moveEnd_jump: ' + pl.type);
});
socket.on('moveEnd_crouch', () => {
console.log('moveEnd_crouch: ' + pl.type);
});
socket.on('disconnect', () => {
console.log('Client disconnected.');
count--;
monitorNSP.emit('clientDisconnect', getPlayerFromId(id).type);
});
});
let playerDeaths = 0;
monitorNSP.on('connection', socket => {
console.log('Monitor connected.');
socket.emit('handshake', {
scores,
marioId: players[0].id,
luigiId: players[1].id,
});
socket.on('playerDie', options => {
console.log(options.score)
playerDeaths++;
let pl = players.filter(el => el.type == options.player)[0];
pl.score = options.score;
if (pl.score > 0) {
scores.push({ name: pl.name, score: pl.score });
fs.writeFile('scores.json', JSON.stringify(scores));
}
if (playerDeaths === 2) {
setTimeout(() => {
monitorNSP.emit('handshake', { scores, marioId: players[0].id, luigiId: players[1].id, });
}, 4000);
}
});
socket.on('disconnect', () => {
console.log('Monitor disconnected.');
});
});
function getPlayerFromId(id) {
return players.filter(el => el.id == id)[0];
}
function guid() {
function s4() {
return Math.floor((1 + Math.random()) * 0x10000)
.toString(16)
.substring(1);
}
return s4() + s4() + '-' + s4() + '-' + s4() + '-' + s4() + '-' + s4() + s4() + s4();
}